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46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
#include "../../Platform/stdafx.h"
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#include "SuspendedParticle.h"
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#include "../../../Minecraft.World/Util/Random.h"
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#include "../../../Minecraft.World/Headers/net.minecraft.world.level.h"
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#include "../../../Minecraft.World/Util/JavaMath.h"
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#include "../../../Minecraft.World/Util/Mth.h"
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#include "../../../Minecraft.World/Headers/net.minecraft.world.level.material.h"
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SuspendedParticle::SuspendedParticle(Level* level, double x, double y, double z,
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double xa, double ya, double za)
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: Particle(level, x, y - 2 / 16.0f, z, xa, ya, za) {
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// 4J-JEV: Set particle colour from colour-table.
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unsigned int col = Minecraft::GetInstance()->getColourTable()->getColor(
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eMinecraftColour_Particle_Suspend);
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rCol = ((col >> 16) & 0xFF) / 255.0f, gCol = ((col >> 8) & 0xFF) / 255.0,
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bCol = (col & 0xFF) / 255.0;
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// rCol = 0.4f;
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// gCol = 0.4f;
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// bCol = 0.7f;
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setMiscTex(0);
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this->setSize(0.01f, 0.01f);
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size = size * (random->nextFloat() * 0.6f + 0.2f);
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xd = xa * 0.0f;
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yd = ya * 0.0f;
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zd = za * 0.0f;
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lifetime = (int)(16 / (Math::random() * 0.8 + 0.2));
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}
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void SuspendedParticle::tick() {
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xo = x;
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yo = y;
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zo = z;
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move(xd, yd, zd);
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if (level->getMaterial(Mth::floor(x), Mth::floor(y), Mth::floor(z)) !=
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Material::water)
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remove();
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if (lifetime-- <= 0) remove();
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} |