4jcraft/Minecraft.Client/Rendering/Particles/DragonBreathParticle.h
2026-03-13 17:10:10 -05:00

24 lines
861 B
C++

#pragma once
#include "Particle.h"
class DragonBreathParticle : public Particle {
public:
virtual eINSTANCEOF GetType() { return eTYPE_DRAGONBREATHPARTICLE; }
private:
bool m_bHasHitGround;
void init(Level* level, double x, double y, double z, double xa, double ya,
double za, float scale); // 4J - added
public:
DragonBreathParticle(Level* level, double x, double y, double z, double xa,
double ya, double za);
float oSize;
DragonBreathParticle(Level* level, double x, double y, double z, double xa,
double ya, double za, float scale);
virtual void render(Tesselator* t, float a, float xa, float ya, float za,
float xa2, float za2);
virtual void tick();
virtual int getParticleTexture();
virtual float getBrightness(float a);
};