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38 lines
970 B
C++
38 lines
970 B
C++
#pragma once
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#include "../../Minecraft.World/Items/MapItem.h"
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class Options;
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class Font;
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class Textures;
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class Player;
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class MapItemSavedData;
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class Minimap {
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private:
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static const int w = MapItem::IMAGE_WIDTH;
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static const int h = MapItem::IMAGE_HEIGHT;
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#ifdef __ORBIS__
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static short LUT[256]; // 4J added
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#else
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static int LUT[256]; // 4J added
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#endif
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static bool genLUT; // 4J added
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int renderCount; // 4J added
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bool m_optimised; // 4J Added
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#ifdef __ORBIS__
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shortArray pixels;
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#else
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intArray pixels;
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#endif
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int mapTexture;
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Options* options;
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Font* font;
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public:
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Minimap(Font* font, Options* options, Textures* textures,
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bool optimised = true); // 4J Added optimised param
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static void reloadColours();
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void render(std::shared_ptr<Player> player, Textures* textures,
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std::shared_ptr<MapItemSavedData> data,
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int entityId); // 4J added entityId param
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};
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