4jcraft/Minecraft.Client/Rendering/EntityRenderers/MobRenderer.h
2026-03-21 22:28:58 -05:00

27 lines
928 B
C++

#pragma once
#include "LivingEntityRenderer.h"
class Mob;
// This was used in MobRenderer but lots of code moved to LivingEntity and I
// haven't put this back yet
/*#define PLAYER_NAME_READABLE_FULLSCREEN 16
#define PLAYER_NAME_READABLE_DISTANCE_SPLITSCREEN 8
#define PLAYER_NAME_READABLE_DISTANCE_SD 8*/
// 4J - this used to be a generic : public class MobRenderer<T extends Mob>
// extends EntityRenderer<T>
class MobRenderer : public LivingEntityRenderer {
public:
MobRenderer(Model* model, float shadow);
virtual void render(std::shared_ptr<Entity> mob, double x, double y,
double z, float rot, float a);
protected:
virtual bool shouldShowName(std::shared_ptr<LivingEntity> mob);
virtual void renderLeash(std::shared_ptr<Mob> entity, double x, double y,
double z, float rot, float a);
private:
double lerp(double prev, double next, double a);
};