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15 lines
390 B
C++
15 lines
390 B
C++
#pragma once
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#include "MobRenderer.h"
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class GiantMobRenderer : public MobRenderer {
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private:
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static ResourceLocation ZOMBIE_LOCATION;
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float _scale;
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public:
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GiantMobRenderer(Model* model, float shadow, float scale);
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protected:
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virtual void scale(std::shared_ptr<LivingEntity> mob, float a);
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virtual ResourceLocation* getTextureLocation(std::shared_ptr<Entity> mob);
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}; |