4jcraft/Minecraft.Client/Rendering/EntityRenderers/ChestRenderer.h
2026-03-21 22:28:58 -05:00

27 lines
788 B
C++

#pragma once
#include "TileEntityRenderer.h"
class ChestModel;
class ChestRenderer : public TileEntityRenderer {
private:
static ResourceLocation CHEST_LARGE_TRAP_LOCATION;
// static ResourceLocation CHEST_LARGE_XMAS_LOCATION;
static ResourceLocation CHEST_LARGE_LOCATION;
static ResourceLocation CHEST_TRAP_LOCATION;
// static ResourceLocation CHEST_XMAS_LOCATION;
static ResourceLocation CHEST_LOCATION;
ChestModel* chestModel;
ChestModel* largeChestModel;
boolean xmasTextures;
public:
ChestRenderer();
~ChestRenderer();
void render(std::shared_ptr<TileEntity> _chest, double x, double y,
double z, float a, bool setColor, float alpha = 1.0f,
bool useCompiled = true); // 4J added setColor param
};