4jcraft/Minecraft.Client/Platform/Common/XUI/XUI_TransferToXboxOne.h
2026-03-22 12:40:22 -05:00

92 lines
3.4 KiB
C++

#pragma once
// using namespace std;
// #include <vector>
#include "../Media/xuiscene_TransferToXboxOne.h"
class CXuiCtrl4JList;
class CScene_TransferToXboxOne : public CXuiSceneImpl {
protected:
typedef struct {
WCHAR wchSaveTitle[XCONTENT_MAX_DISPLAYNAME_LENGTH];
unsigned int uiImageLength;
} SLOTDATA;
CXuiCtrl4JList* m_pSavesSlotList;
CXuiList m_SavesSlotList;
CXuiControl m_SavesSlotListTimer;
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT(OnInit)
XUI_ON_XM_DESTROY(OnDestroy)
XUI_ON_XM_KEYDOWN(OnKeyDown)
XUI_ON_XM_NOTIFY_PRESS_EX(OnNotifyPressEx)
XUI_ON_XM_NOTIFY_SELCHANGED(OnNotifySelChanged)
XUI_ON_XM_NOTIFY_SET_FOCUS(OnNotifySetFocus)
XUI_ON_XM_NOTIFY_KILL_FOCUS(OnNotifyKillFocus)
XUI_ON_XM_TRANSITION_START(OnTransitionStart)
XUI_ON_XM_FONTRENDERERCHANGE_MESSAGE(OnFontRendererChange)
XUI_END_MSG_MAP()
BEGIN_CONTROL_MAP()
MAP_CONTROL(IDC_SavesSlotTimer, m_SavesSlotListTimer)
MAP_CONTROL(IDC_SavesSlotsList, m_SavesSlotList)
END_CONTROL_MAP()
HRESULT OnInit(XUIMessageInit* pInitData, BOOL& bHandled);
HRESULT OnDestroy();
HRESULT OnNotifyPressEx(HXUIOBJ hObjPressed,
XUINotifyPress* pNotifyPressData, BOOL& rfHandled);
HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
HRESULT OnNavReturn(HXUIOBJ hObj, BOOL& rfHandled);
HRESULT OnNotifySelChanged(HXUIOBJ hObjSource,
XUINotifySelChanged* pNotifySelChangedData,
BOOL& bHandled);
HRESULT OnNotifySetFocus(HXUIOBJ hObjSource,
XUINotifyFocus* pNotifyFocusData, BOOL& bHandled);
HRESULT OnNotifyKillFocus(HXUIOBJ hObjSource,
XUINotifyFocus* pNotifyFocusData, BOOL& bHandled);
HRESULT OnTimer(XUIMessageTimer* pTimer, BOOL& bHandled);
HRESULT OnTransitionStart(XUIMessageTransition* pTransition,
BOOL& bHandled);
HRESULT OnFontRendererChange();
public:
// Define the class. The class name must match the ClassOverride property
// set for the scene in the UI Authoring tool.
XUI_IMPLEMENT_CLASS(CScene_TransferToXboxOne, L"CScene_TransferToXboxOne",
XUI_CLASS_SCENE)
static int TMSPPSlotListReturned(LPVOID pParam, int iPad, int iUserData,
C4JStorage::PTMSPP_FILEDATA pFileData,
LPCSTR szFilename);
static int TMSPPWriteReturned(LPVOID pParam, int iPad, int iUserData);
static int TMSPPDeleteReturned(LPVOID pParam, int iPad, int iUserData);
static int UploadSaveForXboxOneThreadProc(LPVOID lpParameter);
static int LoadSaveDataReturned(void* pParam, bool bContinue);
private:
HRESULT BuildSlotFile(int iIndexBeingUpdated, PBYTE pbImageData,
DWORD dwImageBytes);
bool m_bIgnoreInput;
bool m_bRetrievingSaveInfo;
int m_iPad;
int m_MaxSlotC;
int m_iX; // tooltip for clearing all slots if there are saves in them
LoadMenuInitData* m_params;
XCONTENT_DATA m_XContentData;
PBYTE m_pbImageData;
DWORD m_dwImageBytes;
HXUIBRUSH m_hXuiBrush;
PBYTE m_pbSlotListFile;
unsigned int m_uiSlotListFileBytes;
SLOTDATA* m_pSlotDataA;
bool m_bWaitingForWrite;
void* m_pvSaveMem;
unsigned int m_uiStorageLength;
bool m_bSaveDataReceived;
unsigned int m_uiSlotID;
};