4jcraft/Minecraft.Client/Platform/Common/XUI/XUI_SettingsUI.h
2026-03-22 12:40:22 -05:00

69 lines
2.7 KiB
C++

#pragma once
#include "../media/xuiscene_settings_UI.h"
#include "XUI_Ctrl_SliderWrapper.h"
#include "XUI_CustomMessages.h"
#define SLIDER_SETTINGS_UISIZE 0
#define SLIDER_SETTINGS_UISIZESPLITSCREEN 1
#define SLIDER_SETTINGS_UI_MAX SLIDER_SETTINGS_UISIZESPLITSCREEN + 1
class CScene_SettingsUI : public CXuiSceneImpl {
protected:
CXuiCtrlSliderWrapper m_SliderA[SLIDER_SETTINGS_UI_MAX];
CXuiCheckbox m_DisplayHUD;
CXuiCheckbox m_DisplayHand;
CXuiCheckbox m_DeathMessages;
CXuiCheckbox m_AnimatedCharacter;
CXuiCheckbox m_SplitScreen;
CXuiCheckbox m_SplitScreenGamertags;
// Message map. Here we tie messages to message handlers.
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT(OnInit)
XUI_ON_XM_KEYDOWN(OnKeyDown)
XUI_ON_XM_NOTIFY_PRESS_EX(OnNotifyPressEx)
XUI_ON_XM_NOTIFY_VALUE_CHANGED(OnNotifyValueChanged)
XUI_ON_XM_CONTROL_NAVIGATE(OnControlNavigate)
XUI_ON_XM_TRANSITION_START(OnTransitionStart)
XUI_ON_XM_NAV_RETURN(OnNavReturn)
XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(OnCustomMessage_Splitscreenplayer)
XUI_END_MSG_MAP()
BEGIN_CONTROL_MAP()
MAP_CONTROL(IDC_XuiSplitScreen, m_SplitScreen)
MAP_CONTROL(IDC_XuiShowSplitscreenGamertags, m_SplitScreenGamertags)
MAP_CONTROL(IDC_XuiDisplayHUD, m_DisplayHUD)
MAP_CONTROL(IDC_XuiDisplayHand, m_DisplayHand)
MAP_CONTROL(IDC_XuiDisplayDeathMessages, m_DeathMessages)
MAP_CONTROL(IDC_XuiShowAnimatedCharacter, m_AnimatedCharacter)
MAP_CONTROL(IDC_XuiSliderUISize, m_SliderA[SLIDER_SETTINGS_UISIZE])
MAP_CONTROL(IDC_XuiSliderUISizeSplitscreen,
m_SliderA[SLIDER_SETTINGS_UISIZESPLITSCREEN])
END_CONTROL_MAP()
HRESULT OnInit(XUIMessageInit* pInitData, BOOL& bHandled);
HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& bHandled);
HRESULT OnNotifyPressEx(HXUIOBJ hObjPressed,
XUINotifyPress* pNotifyPressData, BOOL& rfHandled);
HRESULT OnNotifyValueChanged(HXUIOBJ hObjSource,
XUINotifyValueChanged* pNotifyValueChanged,
BOOL& bHandled);
HRESULT OnControlNavigate(XUIMessageControlNavigate* pControlNavigateData,
BOOL& bHandled);
HRESULT OnTransitionStart(XUIMessageTransition* pTransition,
BOOL& bHandled);
HRESULT OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled);
HRESULT OnNavReturn(HXUIOBJ hObj, BOOL& rfHandled);
int m_iPad;
D3DXVECTOR3 m_OriginalPosition;
public:
// Define the class. The class name must match the ClassOverride property
// set for the scene in the UI Authoring tool.
XUI_IMPLEMENT_CLASS(CScene_SettingsUI, L"CScene_SettingsUI",
XUI_CLASS_SCENE)
};