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35 lines
906 B
C++
35 lines
906 B
C++
#pragma once
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#include <string>
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#include <XuiApp.h>
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// using namespace std;
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//-----------------------------------------------------------------------------
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// CXuiCtrlSplashPulser class
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//-----------------------------------------------------------------------------
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class CXuiCtrlSplashPulser : public CXuiControlImpl {
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public:
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XUI_IMPLEMENT_CLASS(CXuiCtrlSplashPulser, L"CXuiCtrlSplashPulser",
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XUI_CLASS_LABEL)
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CXuiCtrlSplashPulser();
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virtual ~CXuiCtrlSplashPulser() {};
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protected:
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XUI_BEGIN_MSG_MAP()
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XUI_ON_XM_INIT(OnInit)
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XUI_ON_XM_RENDER(OnRender)
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XUI_END_MSG_MAP()
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HRESULT OnInit(XUIMessageInit* pInitData, BOOL& rfHandled);
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HRESULT OnRender(XUIMessageRender* pRenderData, BOOL& rfHandled);
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private:
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bool m_bDirty;
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float m_fScale, m_fAlpha;
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float m_fScreenWidth, m_fScreenHeight;
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float m_fRawWidth, m_fRawHeight;
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};
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