mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 13:13:37 +00:00
48 lines
1.6 KiB
C++
48 lines
1.6 KiB
C++
#pragma once
|
|
|
|
#include "UIScene.h"
|
|
|
|
#define BUTTON_ALL_OPTIONS 0
|
|
#define BUTTON_ALL_AUDIO 1
|
|
#define BUTTON_ALL_CONTROL 2
|
|
#define BUTTON_ALL_GRAPHICS 4
|
|
#define BUTTON_ALL_UI 5
|
|
#define BUTTON_ALL_RESETTODEFAULTS 6
|
|
#define BUTTONS_ALL_MAX BUTTON_ALL_RESETTODEFAULTS + 1
|
|
|
|
class UIScene_SettingsMenu : public UIScene {
|
|
private:
|
|
UIControl_Button m_buttons[BUTTONS_ALL_MAX];
|
|
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
|
|
UI_MAP_ELEMENT(m_buttons[BUTTON_ALL_OPTIONS], "Button1")
|
|
UI_MAP_ELEMENT(m_buttons[BUTTON_ALL_AUDIO], "Button2")
|
|
UI_MAP_ELEMENT(m_buttons[BUTTON_ALL_CONTROL], "Button3")
|
|
UI_MAP_ELEMENT(m_buttons[BUTTON_ALL_GRAPHICS], "Button4")
|
|
UI_MAP_ELEMENT(m_buttons[BUTTON_ALL_UI], "Button5")
|
|
UI_MAP_ELEMENT(m_buttons[BUTTON_ALL_RESETTODEFAULTS], "Button6")
|
|
UI_END_MAP_ELEMENTS_AND_NAMES()
|
|
public:
|
|
UIScene_SettingsMenu(int iPad, void* initData, UILayer* parentLayer);
|
|
virtual ~UIScene_SettingsMenu();
|
|
|
|
virtual EUIScene getSceneType() { return eUIScene_SettingsMenu; }
|
|
|
|
virtual void updateTooltips();
|
|
virtual void updateComponents();
|
|
virtual void handleReload();
|
|
|
|
protected:
|
|
// TODO: This should be pure virtual in this class
|
|
virtual std::wstring getMoviePath();
|
|
|
|
public:
|
|
// INPUT
|
|
virtual void handleInput(int iPad, int key, bool repeat, bool pressed,
|
|
bool released, bool& handled);
|
|
|
|
protected:
|
|
void handlePress(F64 controlId, F64 childId);
|
|
|
|
static int ResetDefaultsDialogReturned(void* pParam, int iPad,
|
|
C4JStorage::EMessageResult result);
|
|
}; |