4jcraft/Minecraft.Client/Platform/Common/UI/UIScene_ReinstallMenu.h
2026-03-22 04:25:54 -05:00

47 lines
1.3 KiB
C++

#pragma once
#include "UIScene.h"
class UIScene_ReinstallMenu : public UIScene {
private:
enum EControls {
eControl_Theme,
eControl_Gamerpic1,
eControl_Gamerpic2,
eControl_Avatar1,
eControl_Avatar2,
eControl_Avatar3,
eControl_COUNT,
};
UIControl_Button m_buttons[eControl_COUNT];
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT(m_buttons[eControl_Theme], "Button1")
UI_MAP_ELEMENT(m_buttons[eControl_Gamerpic1], "Button2")
UI_MAP_ELEMENT(m_buttons[eControl_Gamerpic2], "Button3")
UI_MAP_ELEMENT(m_buttons[eControl_Avatar1], "Button4")
UI_MAP_ELEMENT(m_buttons[eControl_Avatar2], "Button5")
UI_MAP_ELEMENT(m_buttons[eControl_Avatar3], "Button6")
UI_END_MAP_ELEMENTS_AND_NAMES()
// bool m_bNotInGame;
public:
UIScene_ReinstallMenu(int iPad, void* initData, UILayer* parentLayer);
virtual EUIScene getSceneType() { return eUIScene_ReinstallMenu; }
virtual void updateTooltips();
virtual void updateComponents();
protected:
// TODO: This should be pure virtual in this class
virtual std::wstring getMoviePath();
public:
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed,
bool released, bool& handled);
protected:
void handlePress(F64 controlId, F64 childId);
};