4jcraft/Minecraft.Client/Platform/Common/UI/UIScene_Credits.h

77 lines
2.3 KiB
C++

#pragma once
#include "UIScene.h"
#define PS3_CREDITS_COUNT 80
#define PSVITA_CREDITS_COUNT 82
#define PS4_CREDITS_COUNT 80
#define XBOXONE_CREDITS_COUNT (80 + 318)
#define MILES_AND_IGGY_CREDITS_COUNT 8
#define DYNAMODE_FONT_CREDITS_COUNT 2
#define PS3_DOLBY_CREDIT 4
#ifdef __PS3__
#define MAX_CREDIT_STRINGS \
(PS3_CREDITS_COUNT + MILES_AND_IGGY_CREDITS_COUNT + \
DYNAMODE_FONT_CREDITS_COUNT + PS3_DOLBY_CREDIT)
#elif defined(__ORBIS__)
#define MAX_CREDIT_STRINGS \
(PS4_CREDITS_COUNT + MILES_AND_IGGY_CREDITS_COUNT + \
DYNAMODE_FONT_CREDITS_COUNT)
#elif defined(_DURANGO) || defined _WINDOWS64 || defined __linux__
#define MAX_CREDIT_STRINGS \
(XBOXONE_CREDITS_COUNT + MILES_AND_IGGY_CREDITS_COUNT)
#elif defined(__PSVITA__)
#define MAX_CREDIT_STRINGS \
(PSVITA_CREDITS_COUNT + MILES_AND_IGGY_CREDITS_COUNT + \
DYNAMODE_FONT_CREDITS_COUNT)
#endif
class UIScene_Credits : public UIScene {
private:
enum ECreditIcons {
eCreditIcon_Iggy,
eCreditIcon_Miles,
eCreditIcon_Dolby,
};
static SCreditTextItemDef gs_aCreditDefs[MAX_CREDIT_STRINGS];
int m_iCurrDefIndex; // Index of last created text def.
int m_iNumTextDefs; // Total number of text defs in the credits.
bool m_bAddNextLabel;
IggyName m_funcSetNextLabel, m_funcAddImage;
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_NAME(m_funcSetNextLabel, L"SetNextLabel")
UI_MAP_NAME(m_funcAddImage, L"AddImage")
UI_END_MAP_ELEMENTS_AND_NAMES()
public:
UIScene_Credits(int iPad, void* initData, UILayer* parentLayer);
virtual EUIScene getSceneType() { return eUIScene_Credits; }
virtual void updateTooltips();
virtual void updateComponents();
void handleReload();
virtual void tick();
protected:
// TODO: This should be pure virtual in this class
virtual std::wstring getMoviePath();
public:
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed,
bool released, bool& handled);
virtual void handleRequestMoreData(F64 startIndex, bool up);
private:
void setNextLabel(const std::wstring& label, ECreditTextTypes size);
void addImage(ECreditIcons icon);
};