mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-26 07:03:36 +00:00
59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
#pragma once
|
|
|
|
#include "UIScene.h"
|
|
|
|
class UIScene_ConnectingProgress : public UIScene {
|
|
private:
|
|
bool m_runFailTimer;
|
|
int m_timerTime;
|
|
bool m_showTooltips;
|
|
bool m_removeLocalPlayer;
|
|
bool m_showingButton;
|
|
void (*m_cancelFunc)(void* param);
|
|
void* m_cancelFuncParam;
|
|
|
|
enum EControls { eControl_Confirm };
|
|
|
|
protected:
|
|
UIControl_Progress m_progressBar;
|
|
UIControl_Label m_labelTitle, m_labelTip;
|
|
UIControl_Button m_buttonConfirm;
|
|
UIControl m_controlTimer;
|
|
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
|
|
UI_MAP_ELEMENT(m_progressBar, "ProgressBar")
|
|
UI_MAP_ELEMENT(m_labelTitle, "Title")
|
|
UI_MAP_ELEMENT(m_labelTip, "Tip")
|
|
UI_MAP_ELEMENT(m_buttonConfirm, "Confirm")
|
|
UI_MAP_ELEMENT(m_controlTimer, "Timer")
|
|
UI_END_MAP_ELEMENTS_AND_NAMES()
|
|
public:
|
|
UIScene_ConnectingProgress(int iPad, void* initData, UILayer* parentLayer);
|
|
virtual ~UIScene_ConnectingProgress();
|
|
|
|
virtual void tick();
|
|
|
|
virtual EUIScene getSceneType() { return eUIScene_ConnectingProgress; }
|
|
|
|
virtual void updateTooltips();
|
|
virtual void handleGainFocus(bool navBack);
|
|
virtual void handleLoseFocus();
|
|
|
|
void handleTimerComplete(int id);
|
|
|
|
protected:
|
|
// TODO: This should be pure virtual in this class
|
|
virtual std::wstring getMoviePath();
|
|
|
|
#ifdef _DURANGO
|
|
virtual long long getDefaultGtcButtons() { return 0; }
|
|
#endif
|
|
|
|
public:
|
|
// INPUT
|
|
virtual void handleInput(int iPad, int key, bool repeat, bool pressed,
|
|
bool released, bool& handled);
|
|
|
|
protected:
|
|
void handlePress(F64 controlId, F64 childId);
|
|
};
|