4jcraft/Minecraft.Client/Platform/Common/UI/UIComponent_Logo.h
2026-03-22 04:25:54 -05:00

25 lines
738 B
C++

#pragma once
#include "UIScene.h"
class UIComponent_Logo : public UIScene {
public:
UIComponent_Logo(int iPad, void* initData, UILayer* parentLayer);
protected:
// TODO: This should be pure virtual in this class
virtual std::wstring getMoviePath();
public:
virtual EUIScene getSceneType() { return eUIComponent_Logo; }
// Returns true if this scene handles input
virtual bool stealsFocus() { return false; }
// Returns true if this scene has focus for the pad passed in
virtual bool hasFocus(int iPad) { return false; }
// Returns true if lower scenes in this scenes layer, or in any layer below
// this scenes layers should be hidden
virtual bool hidesLowerScenes() { return false; }
};