4jcraft/Minecraft.Client/Platform/Common/UI/IUIScene_FurnaceMenu.h
2026-03-22 04:25:54 -05:00

17 lines
771 B
C++

#pragma once
#include "IUIScene_AbstractContainerMenu.h"
// The 0-indexed slot in the inventory list that lines up with the result slot
#define FURNACE_SCENE_RESULT_SLOT_UP_OFFSET 6
#define FURNACE_SCENE_RESULT_SLOT_DOWN_OFFSET -7
#define FURNACE_SCENE_FUEL_SLOT_UP_OFFSET 0
#define FURNACE_SCENE_FUEL_SLOT_DOWN_OFFSET -3
class IUIScene_FurnaceMenu : public virtual IUIScene_AbstractContainerMenu {
protected:
virtual ESceneSection GetSectionAndSlotInDirection(ESceneSection eSection,
ETapState eTapDirection,
int* piTargetX,
int* piTargetY);
int getSectionStartOffset(ESceneSection eSection);
};