4jcraft/Minecraft.Client/Platform/Common/UI/IUIScene_DispenserMenu.h
2026-03-22 04:25:54 -05:00

14 lines
625 B
C++

#pragma once
#include "IUIScene_AbstractContainerMenu.h"
// The 0-indexed slot in the inventory list that lines up with the result slot
#define TRAP_SCENE_TRAP_SLOT_OFFSET 3
class IUIScene_DispenserMenu : public virtual IUIScene_AbstractContainerMenu {
protected:
virtual ESceneSection GetSectionAndSlotInDirection(ESceneSection eSection,
ETapState eTapDirection,
int* piTargetX,
int* piTargetY);
int getSectionStartOffset(ESceneSection eSection);
};