4jcraft/Minecraft.Client/Platform/Common/Network/Sony/SonyCommerce.h
2026-03-22 04:16:54 -05:00

267 lines
13 KiB
C++

#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef __PS3__
#include <np.h>
#include <np/drm.h>
#include <np/commerce2.h>
#elif defined __PSVITA__
#include <np.h>
#include <np_toolkit.h>
#else // __ORBIS__
#define SCE_NP_COMMERCE2_CATEGORY_ID_LEN \
SCE_TOOLKIT_NP_COMMERCE_CATEGORY_ID_LEN ///< The size of the category ID.
#define SCE_NP_COMMERCE2_PRODUCT_ID_LEN \
SCE_TOOLKIT_NP_COMMERCE_PRODUCT_ID_LEN ///< The size of the product ID.
#define SCE_NP_COMMERCE2_CATEGORY_NAME_LEN \
SCE_TOOLKIT_NP_COMMERCE_CATEGORY_NAME_LEN ///< The size of the category
///< name.
#define SCE_NP_COMMERCE2_CATEGORY_DESCRIPTION_LEN \
SCE_TOOLKIT_NP_COMMERCE_CATEGORY_DESCRIPTION_LEN ///< The size of the
///< category description.
#define SCE_NP_COMMERCE2_URL_LEN \
SCE_TOOLKIT_NP_COMMERCE_URL_LEN ///< The size of the URL.
#define SCE_NP_COMMERCE2_PRODUCT_NAME_LEN \
SCE_TOOLKIT_NP_COMMERCE_PRODUCT_NAME_LEN ///< The size of the product name.
#define SCE_NP_COMMERCE2_PRODUCT_SHORT_DESCRIPTION_LEN \
SCE_TOOLKIT_NP_COMMERCE_PRODUCT_SHORT_DESCRIPTION_LEN ///< The size of the
///< product short
///< description.
#define SCE_NP_COMMERCE2_SP_NAME_LEN \
SCE_TOOLKIT_NP_COMMERCE_SP_NAME_LEN ///< The size of the licensee
///< (publisher) name.
#define SCE_NP_COMMERCE2_CURRENCY_CODE_LEN \
SCE_TOOLKIT_NP_COMMERCE_CURRENCY_CODE_LEN ///< The size of currency code.
#define SCE_NP_COMMERCE2_CURRENCY_CODE_LEN \
SCE_TOOLKIT_NP_COMMERCE_CURRENCY_CODE_LEN
#define SCE_NP_COMMERCE2_CURRENCY_SYMBOL_LEN \
SCE_TOOLKIT_NP_COMMERCE_CURRENCY_SYMBOL_LEN ///< The size of currency
///< symbol.
#define SCE_NP_COMMERCE2_THOUSAND_SEPARATOR_LEN \
SCE_TOOLKIT_NP_COMMERCE_THOUSAND_SEPARATOR_LEN ///< The size of the
///< character separating
///< every 3 digits of the
///< price.
#define SCE_NP_COMMERCE2_DECIMAL_LETTER_LEN \
SCE_TOOLKIT_NP_COMMERCE_DECIMAL_LETTER_LEN ///< The size of the character
///< indicating the decimal
///< point in the price.
#define SCE_NP_COMMERCE2_SKU_ID_LEN \
SCE_TOOLKIT_NP_COMMERCE_SKU_ID_LEN ///< The size of the SKU ID.
#define SCE_NP_COMMERCE2_PRODUCT_LONG_DESCRIPTION_LEN \
SCE_TOOLKIT_NP_COMMERCE_PRODUCT_LONG_DESCRIPTION_LEN ///< The size of the
///< product long
///< description.
#define SCE_NP_COMMERCE2_PRODUCT_LEGAL_DESCRIPTION_LEN \
SCE_TOOLKIT_NP_COMMERCE_PRODUCT_LEGAL_DESCRIPTION_LEN ///< The size of the
///< product legal
///< description.
#define SCE_NP_COMMERCE2_RATING_SYSTEM_ID_LEN \
SCE_TOOLKIT_NP_COMMERCE_RATING_SYSTEM_ID_LEN ///< The size of the rating
///< system ID.
#define SCE_NP_ENTITLEMENT_ID_SIZE \
SCE_TOOLKIT_NP_COMMERCE_ENTITLEMENT_ID_LEN ///< The size of entitlement ID.
#endif
#ifndef __PSVITA__
#define SCE_TOOLKIT_NP_SKU_PRICE_LEN \
(SCE_NP_COMMERCE2_CURRENCY_CODE_LEN + \
SCE_NP_COMMERCE2_CURRENCY_SYMBOL_LEN + \
SCE_NP_COMMERCE2_THOUSAND_SEPARATOR_LEN + \
SCE_NP_COMMERCE2_DECIMAL_LETTER_LEN) ///< The maximum length of a price in
///< characters.
#endif
class SonyCommerce {
public:
typedef void (*CallbackFunc)(void* lpParam, int error_code);
/// @brief
/// Contains information about a subcategory on the PlayStation(R)Store.
///
/// Contains information about a subcategory on the PlayStation(R)Store.
typedef struct CategoryInfoSub {
char categoryId[SCE_NP_COMMERCE2_CATEGORY_ID_LEN]; ///< The ID of the
///< subcategory.
char
categoryName[SCE_NP_COMMERCE2_CATEGORY_NAME_LEN]; ///< The name of
///< the
///< subcategory.
char categoryDescription
[SCE_NP_COMMERCE2_CATEGORY_DESCRIPTION_LEN]; ///< The detailed
///< description of
///< the subcategory.
char imageUrl[SCE_NP_COMMERCE2_URL_LEN]; ///< The image URL of the
///< subcategory.
} CategoryInfoSub;
/// @brief
/// Current category information
///
/// This structure contains information about a category on the
/// PlayStation(R)Store
typedef struct CategoryInfo {
CategoryInfoSub current; ///< The currently selected subcategory.
std::list<CategoryInfoSub>
subCategories; ///< Information about the subcategories in this
///< category.
uint32_t countOfProducts; ///< The number of products in the category.
uint32_t countOfSubCategories; ///< The number of subcategories.
} CategoryInfo;
/// Contains information about a product in the PlayStation(R)Store.
typedef struct ProductInfo {
uint32_t
purchasabilityFlag; ///< A flag that indicates whether the product
///< can be purchased
///< (<c>SCE_NP_COMMERCE2_SKU_PURCHASABILITY_FLAG_XXX</c>).
uint32_t
annotation; // SCE_NP_COMMERCE2_SKU_ANN_PURCHASED_CANNOT_PURCHASE_AGAIN
// or
// SCE_NP_COMMERCE2_SKU_ANN_PURCHASED_CAN_PURCHASE_AGAIN
uint32_t ui32Price;
char productId[SCE_NP_COMMERCE2_PRODUCT_ID_LEN]; ///< The product ID.
char productName[SCE_NP_COMMERCE2_PRODUCT_NAME_LEN]; ///< The name of
///< the product.
char shortDescription
[SCE_NP_COMMERCE2_PRODUCT_SHORT_DESCRIPTION_LEN]; ///< A short
///< description
///< of the
///< product.
char longDescription
[SCE_NP_COMMERCE2_PRODUCT_LONG_DESCRIPTION_LEN]; ///< A long
///< description
///< of the
///< product.
char skuId[SCE_NP_COMMERCE2_SKU_ID_LEN]; ///< The SKU ID
char spName[SCE_NP_COMMERCE2_SP_NAME_LEN]; ///< The service provider
///< name.
char imageUrl[SCE_NP_COMMERCE2_URL_LEN]; ///< The product image URL.
char price[SCE_TOOLKIT_NP_SKU_PRICE_LEN]; ///< The price of the
///< product. This is
///< formatted to include the
///< currency code.
char padding[6]; ///< Padding.
#ifdef __PS3__
CellRtcTick releaseDate; ///< The product release date.
#else
SceRtcTick releaseDate;
#endif
} ProductInfo;
/// @brief
/// Contains detailed information about a product on the
/// PlayStation(R)Store.
///
/// Contains detailed information about a product on the
/// PlayStation(R)Store.
typedef struct ProductInfoDetailed {
uint32_t
purchasabilityFlag; ///< A flag that indicates whether the product
///< can be purchased
///< (<c>SCE_NP_COMMERCE2_SKU_PURCHASABILITY_FLAG_XXX</c>).
uint32_t ui32Price;
char skuId[SCE_NP_COMMERCE2_SKU_ID_LEN]; ///< The SKU ID
char productId[SCE_NP_COMMERCE2_PRODUCT_ID_LEN]; ///< The product ID.
char productName[SCE_NP_COMMERCE2_PRODUCT_NAME_LEN]; ///< The name of
///< the product.
char shortDescription
[SCE_NP_COMMERCE2_PRODUCT_SHORT_DESCRIPTION_LEN]; ///< A short
///< description
///< of the
///< product.
char longDescription
[SCE_NP_COMMERCE2_PRODUCT_LONG_DESCRIPTION_LEN]; ///< A long
///< description
///< of the
///< product.
char legalDescription
[SCE_NP_COMMERCE2_PRODUCT_LEGAL_DESCRIPTION_LEN]; ///< The legal
///< description
///< for the
///< product.
char spName[SCE_NP_COMMERCE2_SP_NAME_LEN]; ///< The service provider
///< name.
char imageUrl[SCE_NP_COMMERCE2_URL_LEN]; ///< The product image URL.
char price[SCE_TOOLKIT_NP_SKU_PRICE_LEN]; ///< The price of the
///< product. This is
///< formatted to include the
///< currency code.
char ratingSystemId
[SCE_NP_COMMERCE2_RATING_SYSTEM_ID_LEN]; ///< The ID of the rating
///< system (for example:
///< PEGI, ESRB).
char ratingImageUrl[SCE_NP_COMMERCE2_URL_LEN]; ///< The URL of the
///< rating icon.
char padding[2]; ///< Padding.
#ifdef __PS3__
std::list<SceNpCommerce2ContentRatingDescriptor>
ratingDescriptors; ///< The list of rating descriptors.
CellRtcTick releaseDate; ///< The product release date.
#else
SceRtcTick releaseDate; ///< The product release date.
#endif
} ProductInfoDetailed;
/// @brief
/// Checkout parameters
///
/// This structure contains list of SKUs to checkout to and a memory
/// container
typedef struct CheckoutInputParams {
std::list<const char*> skuIds; ///< List of SKU IDs
#ifdef __PS3__
sys_memory_container_t*
memContainer; ///< Memory container for checkout overlay
#endif
} CheckoutInputParams;
/// @brief
/// Contains download list parameters.
///
/// Contains download list parameters.
typedef struct DownloadListInputParams {
std::list<const char*> skuIds; ///< The list of SKU IDs
#ifdef __PS3__
sys_memory_container_t*
memContainer; ///< A memory container for checkout overlay.
#endif
const char* categoryID;
} DownloadListInputParams;
public:
virtual void CreateSession(CallbackFunc cb, void* lpParam) = 0;
virtual void CloseSession() = 0;
virtual void GetCategoryInfo(CallbackFunc cb, void* lpParam,
CategoryInfo* info,
const char* categoryId) = 0;
virtual void GetProductList(CallbackFunc cb, void* lpParam,
std::vector<ProductInfo>* productList,
const char* categoryId) = 0;
virtual void GetDetailedProductInfo(
CallbackFunc cb, void* lpParam,
ProductInfoDetailed* productInfoDetailed, const char* productId,
const char* categoryId) = 0;
virtual void AddDetailedProductInfo(CallbackFunc cb, void* lpParam,
ProductInfo* productInfo,
const char* productId,
const char* categoryId) = 0;
virtual void Checkout(CallbackFunc cb, void* lpParam,
const char* skuID) = 0;
virtual void DownloadAlreadyPurchased(CallbackFunc cb, void* lpParam,
const char* skuID) = 0;
#if defined(__ORBIS__) || defined(__PSVITA__)
virtual void Checkout_Game(CallbackFunc cb, void* lpParam,
const char* skuID) = 0;
virtual void DownloadAlreadyPurchased_Game(CallbackFunc cb, void* lpParam,
const char* skuID) = 0;
#endif
virtual void UpgradeTrial(CallbackFunc cb, void* lpParam) = 0;
virtual void CheckForTrialUpgradeKey() = 0;
virtual bool LicenseChecked() = 0;
};