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108 lines
3.5 KiB
C++
108 lines
3.5 KiB
C++
#pragma once
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#if defined(__PS3__) || defined(__ORBIS__)
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#include "Sony/SQRNetworkManager.h"
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#endif
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// A struct that we store in the QoS data when we are hosting the session. Max
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// size 1020 bytes.
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#ifdef _XBOX
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typedef struct _GameSessionData {
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unsigned short netVersion; // 2 bytes
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char hostName[XUSER_NAME_SIZE]; // 16 bytes ( 16*1 )
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GameSessionUID hostPlayerUID; // 8 bytes ( 8*1 ) on xbox, 24 bytes on PS3
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GameSessionUID
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players[MINECRAFT_NET_MAX_PLAYERS]; // 64 bytes ( 8*8 ) on xbox, 192 (
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// 24*8) on PS3
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char szPlayers[MINECRAFT_NET_MAX_PLAYERS]
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[XUSER_NAME_SIZE]; // 128 bytes ( 8*16)
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unsigned int m_uiGameHostSettings; // 4 bytes
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unsigned int texturePackParentId; // 4 bytes
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unsigned char subTexturePackId; // 1 byte
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bool isJoinable; // 1 byte
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_GameSessionData() {
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netVersion = 0;
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memset(hostName, 0, XUSER_NAME_SIZE);
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memset(players, 0, MINECRAFT_NET_MAX_PLAYERS * sizeof(players[0]));
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memset(szPlayers, 0, MINECRAFT_NET_MAX_PLAYERS * XUSER_NAME_SIZE);
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isJoinable = true;
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m_uiGameHostSettings = 0;
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texturePackParentId = 0;
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subTexturePackId = 0;
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}
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} GameSessionData;
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#elif defined __PS3__ || defined __ORBIS__ || defined(__PSVITA__)
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typedef struct _GameSessionData {
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unsigned short netVersion; // 2 bytes
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GameSessionUID hostPlayerUID; // 8 bytes ( 8*1 ) on xbox, 24 bytes on PS3
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GameSessionUID
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players[MINECRAFT_NET_MAX_PLAYERS]; // 64 bytes ( 8*8 ) on xbox, 192 (
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// 24*8) on PS3
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unsigned int m_uiGameHostSettings; // 4 bytes
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unsigned int texturePackParentId; // 4 bytes
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unsigned char subTexturePackId; // 1 byte
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bool isJoinable; // 1 byte
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unsigned char playerCount; // 1 byte
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bool isReadyToJoin; // 1 byte
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_GameSessionData() {
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netVersion = 0;
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memset(players, 0, MINECRAFT_NET_MAX_PLAYERS * sizeof(players[0]));
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isJoinable = true;
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m_uiGameHostSettings = 0;
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texturePackParentId = 0;
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subTexturePackId = 0;
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playerCount = 0;
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isReadyToJoin = false;
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}
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} GameSessionData;
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#else
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typedef struct _GameSessionData {
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unsigned short netVersion; // 2 bytes
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unsigned int m_uiGameHostSettings; // 4 bytes
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unsigned int texturePackParentId; // 4 bytes
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unsigned char subTexturePackId; // 1 byte
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bool isReadyToJoin; // 1 byte
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_GameSessionData() {
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netVersion = 0;
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m_uiGameHostSettings = 0;
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texturePackParentId = 0;
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subTexturePackId = 0;
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}
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} GameSessionData;
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#endif
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class FriendSessionInfo {
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public:
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SessionID sessionId;
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#ifdef _XBOX
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XSESSION_SEARCHRESULT searchResult;
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#elif defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
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SQRNetworkManager::SessionSearchResult searchResult;
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#elif defined(_DURANGO)
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DQRNetworkManager::SessionSearchResult searchResult;
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#endif
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wchar_t* displayLabel;
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unsigned char displayLabelLength;
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unsigned char displayLabelViewableStartIndex;
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GameSessionData data;
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bool hasPartyMember;
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FriendSessionInfo() {
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displayLabel = NULL;
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displayLabelLength = 0;
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displayLabelViewableStartIndex = 0;
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hasPartyMember = false;
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}
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~FriendSessionInfo() {
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if (displayLabel != NULL) delete displayLabel;
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}
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};
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