mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 16:43:39 +00:00
109 lines
3.7 KiB
C++
109 lines
3.7 KiB
C++
#pragma once
|
|
// using namespace std;
|
|
|
|
#define XBOX_SCHEMATIC_ORIGINAL_VERSION 1
|
|
#define XBOX_SCHEMATIC_CURRENT_VERSION 2
|
|
|
|
#include "../../Minecraft.World/Util/ArrayWithLength.h"
|
|
|
|
class Level;
|
|
class DataOutputStream;
|
|
class DataInputStream;
|
|
class TileEntity;
|
|
class LevelChunk;
|
|
class AABB;
|
|
class Vec3;
|
|
|
|
class ConsoleSchematicFile {
|
|
public:
|
|
enum ESchematicRotation {
|
|
eSchematicRot_0,
|
|
eSchematicRot_90,
|
|
eSchematicRot_180,
|
|
eSchematicRot_270
|
|
};
|
|
|
|
private:
|
|
int m_refCount;
|
|
|
|
public:
|
|
void incrementRefCount() { ++m_refCount; }
|
|
void decrementRefCount() { --m_refCount; }
|
|
bool shouldDelete() { return m_refCount <= 0; }
|
|
|
|
typedef struct _XboxSchematicInitParam {
|
|
wchar_t name[64];
|
|
int startX;
|
|
int startY;
|
|
int startZ;
|
|
int endX;
|
|
int endY;
|
|
int endZ;
|
|
bool bSaveMobs;
|
|
|
|
Compression::ECompressionTypes compressionType;
|
|
|
|
_XboxSchematicInitParam() {
|
|
ZeroMemory(name, 64 * (sizeof(wchar_t)));
|
|
startX = startY = startZ = endX = endY = endZ = 0;
|
|
bSaveMobs = false;
|
|
compressionType = Compression::eCompressionType_None;
|
|
}
|
|
} XboxSchematicInitParam;
|
|
|
|
private:
|
|
int m_xSize, m_ySize, m_zSize;
|
|
std::vector<std::shared_ptr<TileEntity> > m_tileEntities;
|
|
std::vector<std::pair<Vec3*, CompoundTag*> > m_entities;
|
|
|
|
public:
|
|
byteArray m_data;
|
|
|
|
public:
|
|
ConsoleSchematicFile();
|
|
~ConsoleSchematicFile();
|
|
|
|
int getXSize() { return m_xSize; }
|
|
int getYSize() { return m_ySize; }
|
|
int getZSize() { return m_zSize; }
|
|
|
|
void save(DataOutputStream* dos);
|
|
void load(DataInputStream* dis);
|
|
|
|
__int64 applyBlocksAndData(LevelChunk* chunk, AABB* chunkBox,
|
|
AABB* destinationBox, ESchematicRotation rot);
|
|
__int64 applyLighting(LevelChunk* chunk, AABB* chunkBox,
|
|
AABB* destinationBox, ESchematicRotation rot);
|
|
void applyTileEntities(LevelChunk* chunk, AABB* chunkBox,
|
|
AABB* destinationBox, ESchematicRotation rot);
|
|
|
|
static void generateSchematicFile(DataOutputStream* dos, Level* level,
|
|
int xStart, int yStart, int zStart,
|
|
int xEnd, int yEnd, int zEnd,
|
|
bool bSaveMobs,
|
|
Compression::ECompressionTypes);
|
|
static void setBlocksAndData(LevelChunk* chunk, byteArray blockData,
|
|
byteArray dataData, byteArray data, int x0,
|
|
int y0, int z0, int x1, int y1, int z1,
|
|
int& blocksP, int& dataP, int& blockLightP,
|
|
int& skyLightP);
|
|
|
|
private:
|
|
void save_tags(DataOutputStream* dos);
|
|
void load_tags(DataInputStream* dis);
|
|
|
|
static void getBlocksAndData(LevelChunk* chunk, byteArray* data, int x0,
|
|
int y0, int z0, int x1, int y1, int z1,
|
|
int& blocksP, int& dataP, int& blockLightP,
|
|
int& skyLightP);
|
|
static std::vector<std::shared_ptr<TileEntity> >* getTileEntitiesInRegion(
|
|
LevelChunk* chunk, int x0, int y0, int z0, int x1, int y1, int z1);
|
|
|
|
void chunkCoordToSchematicCoord(AABB* destinationBox, int chunkX,
|
|
int chunkZ, ESchematicRotation rot,
|
|
int& schematicX, int& schematicZ);
|
|
void schematicCoordToChunkCoord(AABB* destinationBox, double schematicX,
|
|
double schematicZ, ESchematicRotation rot,
|
|
double& chunkX, double& chunkZ);
|
|
};
|