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113 lines
3.7 KiB
C++
113 lines
3.7 KiB
C++
#pragma once
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// using namespace std;
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#include <cstdint>
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#include <vector>
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class DLCPack;
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class DLCSkinFile;
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class DLCManager {
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public:
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enum EDLCType {
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e_DLCType_Skin = 0,
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e_DLCType_Cape,
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e_DLCType_Texture,
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e_DLCType_UIData,
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e_DLCType_PackConfig,
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e_DLCType_TexturePack,
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e_DLCType_LocalisationData,
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e_DLCType_GameRules,
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e_DLCType_Audio,
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e_DLCType_ColourTable,
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e_DLCType_GameRulesHeader,
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e_DLCType_Max,
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e_DLCType_All,
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};
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// If you add to the Enum,then you need to add the array of type names
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// These are the names used in the XML for the parameters
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enum EDLCParameterType {
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e_DLCParamType_Invalid = -1,
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e_DLCParamType_DisplayName = 0,
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e_DLCParamType_ThemeName,
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e_DLCParamType_Free, // identify free skins
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e_DLCParamType_Credit, // legal credits for DLC
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e_DLCParamType_Cape,
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e_DLCParamType_Box,
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e_DLCParamType_Anim,
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e_DLCParamType_PackId,
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e_DLCParamType_NetherParticleColour,
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e_DLCParamType_EnchantmentTextColour,
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e_DLCParamType_EnchantmentTextFocusColour,
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e_DLCParamType_DataPath,
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e_DLCParamType_PackVersion,
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e_DLCParamType_Max,
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};
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const static WCHAR* wchTypeNamesA[e_DLCParamType_Max];
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private:
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std::vector<DLCPack*> m_packs;
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// bool m_bNeedsUpdated;
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bool m_bNeedsCorruptCheck;
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unsigned int m_dwUnnamedCorruptDLCCount;
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public:
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DLCManager();
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~DLCManager();
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static EDLCParameterType getParameterType(const std::wstring& paramName);
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unsigned int getPackCount(EDLCType type = e_DLCType_All);
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// bool NeedsUpdated() { return m_bNeedsUpdated; }
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// void SetNeedsUpdated(bool val) { m_bNeedsUpdated = val; }
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bool NeedsCorruptCheck() { return m_bNeedsCorruptCheck; }
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void SetNeedsCorruptCheck(bool val) { m_bNeedsCorruptCheck = val; }
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void resetUnnamedCorruptCount() { m_dwUnnamedCorruptDLCCount = 0; }
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void incrementUnnamedCorruptCount() { ++m_dwUnnamedCorruptDLCCount; }
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void addPack(DLCPack* pack);
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void removePack(DLCPack* pack);
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void removeAllPacks(void);
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void LanguageChanged(void);
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DLCPack* getPack(const std::wstring& name);
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#ifdef _XBOX_ONE
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DLCPack* DLCManager::getPackFromProductID(const std::wstring& productID);
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#endif
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DLCPack* getPack(unsigned int index, EDLCType type = e_DLCType_All);
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unsigned int getPackIndex(DLCPack* pack, bool& found,
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EDLCType type = e_DLCType_All);
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DLCSkinFile* getSkinFile(
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const std::wstring& path); // Will hunt all packs of type skin to find
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// the right skinfile
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DLCPack* getPackContainingSkin(const std::wstring& path);
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unsigned int getPackIndexContainingSkin(const std::wstring& path,
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bool& found);
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unsigned int checkForCorruptDLCAndAlert(bool showMessage = true);
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bool readDLCDataFile(unsigned int& dwFilesProcessed,
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const std::wstring& path, DLCPack* pack,
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bool fromArchive = false);
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bool readDLCDataFile(unsigned int& dwFilesProcessed,
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const std::string& path, DLCPack* pack,
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bool fromArchive = false);
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std::uint32_t retrievePackIDFromDLCDataFile(const std::string& path,
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DLCPack* pack);
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private:
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bool processDLCDataFile(unsigned int& dwFilesProcessed,
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std::uint8_t* pbData, unsigned int dwLength,
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DLCPack* pack);
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std::uint32_t retrievePackID(std::uint8_t* pbData, unsigned int dwLength,
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DLCPack* pack);
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};
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