4jcraft/targets/platform/input/IPlatformInput.h

106 lines
4.5 KiB
C++

#pragma once
#include <functional>
#include "PlatformTypes.h"
#include "InputConstants.h"
class IPlatformInput {
public:
enum EKeyboardMode {
EKeyboardMode_Default,
EKeyboardMode_Numeric,
EKeyboardMode_Password,
EKeyboardMode_Alphabet,
EKeyboardMode_Full,
EKeyboardMode_Alphabet_Extended,
EKeyboardMode_IP_Address,
EKeyboardMode_Phone
};
virtual ~IPlatformInput() = default;
virtual void Initialise(int iInputStateC, unsigned char ucMapC,
unsigned char ucActionC,
unsigned char ucMenuActionC) = 0;
virtual void Tick() = 0;
virtual void SetDeadzoneAndMovementRange(
unsigned int uiDeadzone, unsigned int uiMovementRangeMax) = 0;
// Joypad mapping
virtual void SetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction,
unsigned int uiActionVal) = 0;
[[nodiscard]] virtual unsigned int GetGameJoypadMaps(
unsigned char ucMap, unsigned char ucAction) = 0;
virtual void SetJoypadMapVal(int iPad, unsigned char ucMap) = 0;
[[nodiscard]] virtual unsigned char GetJoypadMapVal(int iPad) = 0;
virtual void SetJoypadSensitivity(int iPad, float fSensitivity) = 0;
// Input queries
[[nodiscard]] virtual unsigned int GetValue(int iPad,
unsigned char ucAction,
bool bRepeat = false) = 0;
[[nodiscard]] virtual bool ButtonPressed(int iPad,
unsigned char ucAction = 255) = 0;
[[nodiscard]] virtual bool ButtonReleased(int iPad,
unsigned char ucAction) = 0;
[[nodiscard]] virtual bool ButtonDown(int iPad,
unsigned char ucAction = 255) = 0;
// Axis remapping
virtual void SetJoypadStickAxisMap(int iPad, unsigned int uiFrom,
unsigned int uiTo) = 0;
virtual void SetJoypadStickTriggerMap(int iPad, unsigned int uiFrom,
unsigned int uiTo) = 0;
virtual void SetKeyRepeatRate(float fRepeatDelaySecs,
float fRepeatRateSecs) = 0;
virtual void SetDebugSequence(const char* chSequenceA,
std::function<int()> callback) = 0;
[[nodiscard]] virtual float GetIdleSeconds(int iPad) = 0;
[[nodiscard]] virtual bool IsPadConnected(int iPad) = 0;
// Analog sticks and triggers (remapped for Southpaw etc.)
[[nodiscard]] virtual float GetJoypadStick_LX(
int iPad, bool bCheckMenuDisplay = true) = 0;
[[nodiscard]] virtual float GetJoypadStick_LY(
int iPad, bool bCheckMenuDisplay = true) = 0;
[[nodiscard]] virtual float GetJoypadStick_RX(
int iPad, bool bCheckMenuDisplay = true) = 0;
[[nodiscard]] virtual float GetJoypadStick_RY(
int iPad, bool bCheckMenuDisplay = true) = 0;
[[nodiscard]] virtual unsigned char GetJoypadLTrigger(
int iPad, bool bCheckMenuDisplay = true) = 0;
[[nodiscard]] virtual unsigned char GetJoypadRTrigger(
int iPad, bool bCheckMenuDisplay = true) = 0;
// Menu and misc
virtual void SetMenuDisplayed(int iPad, bool bVal) = 0;
[[nodiscard]] virtual bool GetMenuDisplayed(int iPad) = 0;
[[nodiscard]] virtual int GetHotbarSlotPressed(int iPad) = 0;
[[nodiscard]] virtual int GetScrollDelta() = 0;
// Keyboard
virtual EKeyboardResult RequestKeyboard(const char* Title,
const char* Text, int iPad,
unsigned int uiMaxChars,
std::function<int(bool)> callback,
EKeyboardMode eMode) = 0;
[[nodiscard]] virtual const char* GetText() = 0;
// String verification (TCR 92)
virtual bool VerifyStrings(
char** pwStringA, int iStringC,
std::function<int(STRING_VERIFY_RESPONSE*)> callback) = 0;
virtual void CancelQueuedVerifyStrings(
std::function<int(STRING_VERIFY_RESPONSE*)> callback) = 0;
virtual void CancelAllVerifyInProgress() = 0;
// Mouse
[[nodiscard]] virtual int GetMouseX() = 0;
[[nodiscard]] virtual int GetMouseY() = 0;
// Primary pad (which controller is player 1)
[[nodiscard]] virtual int GetPrimaryPad() = 0;
virtual void SetPrimaryPad(int iPad) = 0;
};