4jcraft/targets/minecraft/world/level/tile/entity/SkullTileEntity.cpp

60 lines
1.7 KiB
C++

#include "SkullTileEntity.h"
#include <cstdint>
#include <memory>
#include "minecraft/network/packet/TileEntityDataPacket.h"
#include "minecraft/world/level/tile/entity/TileEntity.h"
#include "nbt/CompoundTag.h"
SkullTileEntity::SkullTileEntity() {
skullType = 0;
rotation = 0;
extraType = "";
}
void SkullTileEntity::save(CompoundTag* tag) {
TileEntity::save(tag);
tag->putByte("SkullType", static_cast<std::uint8_t>(skullType & 0xff));
tag->putByte("Rot", static_cast<std::uint8_t>(rotation & 0xff));
tag->putString("ExtraType", extraType);
}
void SkullTileEntity::load(CompoundTag* tag) {
TileEntity::load(tag);
skullType = tag->getByte("SkullType");
rotation = tag->getByte("Rot");
if (tag->contains("ExtraType")) extraType = tag->getString("ExtraType");
}
std::shared_ptr<Packet> SkullTileEntity::getUpdatePacket() {
CompoundTag* tag = new CompoundTag();
save(tag);
return std::make_shared<TileEntityDataPacket>(
x, y, z, TileEntityDataPacket::TYPE_SKULL, tag);
}
void SkullTileEntity::setSkullType(int skullType, const std::string& extra) {
this->skullType = skullType;
this->extraType = extra;
}
int SkullTileEntity::getSkullType() { return skullType; }
int SkullTileEntity::getRotation() { return rotation; }
void SkullTileEntity::setRotation(int rot) { rotation = rot; }
std::string SkullTileEntity::getExtraType() { return extraType; }
// 4J Added
std::shared_ptr<TileEntity> SkullTileEntity::clone() {
std::shared_ptr<SkullTileEntity> result =
std::make_shared<SkullTileEntity>();
TileEntity::clone(result);
result->skullType = skullType;
result->rotation = rotation;
result->extraType = extraType;
return result;
}