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60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
#include "SkullTileEntity.h"
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#include <cstdint>
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#include <memory>
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#include "minecraft/network/packet/TileEntityDataPacket.h"
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#include "minecraft/world/level/tile/entity/TileEntity.h"
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#include "nbt/CompoundTag.h"
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SkullTileEntity::SkullTileEntity() {
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skullType = 0;
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rotation = 0;
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extraType = "";
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}
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void SkullTileEntity::save(CompoundTag* tag) {
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TileEntity::save(tag);
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tag->putByte("SkullType", static_cast<std::uint8_t>(skullType & 0xff));
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tag->putByte("Rot", static_cast<std::uint8_t>(rotation & 0xff));
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tag->putString("ExtraType", extraType);
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}
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void SkullTileEntity::load(CompoundTag* tag) {
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TileEntity::load(tag);
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skullType = tag->getByte("SkullType");
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rotation = tag->getByte("Rot");
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if (tag->contains("ExtraType")) extraType = tag->getString("ExtraType");
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}
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std::shared_ptr<Packet> SkullTileEntity::getUpdatePacket() {
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CompoundTag* tag = new CompoundTag();
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save(tag);
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return std::make_shared<TileEntityDataPacket>(
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x, y, z, TileEntityDataPacket::TYPE_SKULL, tag);
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}
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void SkullTileEntity::setSkullType(int skullType, const std::string& extra) {
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this->skullType = skullType;
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this->extraType = extra;
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}
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int SkullTileEntity::getSkullType() { return skullType; }
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int SkullTileEntity::getRotation() { return rotation; }
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void SkullTileEntity::setRotation(int rot) { rotation = rot; }
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std::string SkullTileEntity::getExtraType() { return extraType; }
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// 4J Added
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std::shared_ptr<TileEntity> SkullTileEntity::clone() {
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std::shared_ptr<SkullTileEntity> result =
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std::make_shared<SkullTileEntity>();
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TileEntity::clone(result);
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result->skullType = skullType;
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result->rotation = rotation;
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result->extraType = extraType;
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return result;
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} |