mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-26 11:53:41 +00:00
127 lines
3.2 KiB
C++
127 lines
3.2 KiB
C++
#include "minecraft/IGameServices.h"
|
|
#include "EnchantmentTableTileEntity.h"
|
|
|
|
#include <cmath>
|
|
#include <memory>
|
|
#include <numbers>
|
|
|
|
#include "app/linux/LinuxGame.h"
|
|
#include "java/Random.h"
|
|
#include "minecraft/world/entity/player/Player.h"
|
|
#include "minecraft/world/level/Level.h"
|
|
#include "minecraft/world/level/tile/entity/TileEntity.h"
|
|
#include "nbt/CompoundTag.h"
|
|
#include "strings.h"
|
|
|
|
EnchantmentTableEntity::EnchantmentTableEntity() {
|
|
random = new Random();
|
|
|
|
time = 0;
|
|
flip = 0.0f;
|
|
oFlip = 0.0f;
|
|
flipT = 0.0f;
|
|
flipA = 0.0f;
|
|
open = 0.0f;
|
|
oOpen = 0.0f;
|
|
rot = 0.0f;
|
|
oRot = 0.0f;
|
|
tRot = 0.0f;
|
|
name = "";
|
|
}
|
|
|
|
EnchantmentTableEntity::~EnchantmentTableEntity() { delete random; }
|
|
|
|
void EnchantmentTableEntity::save(CompoundTag* base) {
|
|
TileEntity::save(base);
|
|
if (hasCustomName()) base->putString("CustomName", name);
|
|
}
|
|
|
|
void EnchantmentTableEntity::load(CompoundTag* base) {
|
|
TileEntity::load(base);
|
|
if (base->contains("CustomName")) name = base->getString("CustomName");
|
|
}
|
|
|
|
void EnchantmentTableEntity::tick() {
|
|
TileEntity::tick();
|
|
oOpen = open;
|
|
oRot = rot;
|
|
|
|
std::shared_ptr<Player> player =
|
|
level->getNearestPlayer(x + 0.5f, y + 0.5f, z + 0.5f, 3);
|
|
if (player != nullptr) {
|
|
double xd = player->x - (x + 0.5f);
|
|
double zd = player->z - (z + 0.5f);
|
|
|
|
tRot = (float)atan2(zd, xd);
|
|
|
|
open += 0.1f;
|
|
|
|
if (open < 0.5f || random->nextInt(40) == 0) {
|
|
float old = flipT;
|
|
do {
|
|
flipT += random->nextInt(4) - random->nextInt(4);
|
|
} while (old == flipT);
|
|
}
|
|
|
|
} else {
|
|
tRot += 0.02f;
|
|
open -= 0.1f;
|
|
}
|
|
|
|
while (rot >= std::numbers::pi) rot -= std::numbers::pi * 2;
|
|
while (rot < -std::numbers::pi) rot += std::numbers::pi * 2;
|
|
while (tRot >= std::numbers::pi) tRot -= std::numbers::pi * 2;
|
|
while (tRot < -std::numbers::pi) tRot += std::numbers::pi * 2;
|
|
float rotDir = tRot - rot;
|
|
while (rotDir >= std::numbers::pi) rotDir -= std::numbers::pi * 2;
|
|
while (rotDir < -std::numbers::pi) rotDir += std::numbers::pi * 2;
|
|
|
|
rot += rotDir * 0.4f;
|
|
|
|
if (open < 0) open = 0;
|
|
if (open > 1) open = 1;
|
|
|
|
time++;
|
|
oFlip = flip;
|
|
|
|
float diff = (flipT - flip) * 0.4f;
|
|
float max = 0.2f;
|
|
if (diff < -max) diff = -max;
|
|
if (diff > +max) diff = +max;
|
|
flipA += (diff - flipA) * 0.9f;
|
|
|
|
flip = flip + flipA;
|
|
}
|
|
|
|
std::string EnchantmentTableEntity::getName() {
|
|
return hasCustomName() ? name : gameServices().getString(IDS_ENCHANT);
|
|
}
|
|
|
|
std::string EnchantmentTableEntity::getCustomName() {
|
|
return hasCustomName() ? name : "";
|
|
}
|
|
|
|
bool EnchantmentTableEntity::hasCustomName() { return !name.empty(); }
|
|
|
|
void EnchantmentTableEntity::setCustomName(const std::string& name) {
|
|
this->name = name;
|
|
}
|
|
|
|
std::shared_ptr<TileEntity> EnchantmentTableEntity::clone() {
|
|
std::shared_ptr<EnchantmentTableEntity> result =
|
|
std::make_shared<EnchantmentTableEntity>();
|
|
TileEntity::clone(result);
|
|
|
|
result->time = time;
|
|
result->flip = flip;
|
|
result->oFlip = oFlip;
|
|
result->flipT = flipT;
|
|
result->flipA = flipA;
|
|
result->open = open;
|
|
result->oOpen = oOpen;
|
|
result->rot = rot;
|
|
result->oRot = oRot;
|
|
result->tRot = tRot;
|
|
|
|
return result;
|
|
} |