4jcraft/targets/minecraft/world/level/tile/entity/DaylightDetectorTileEntity.cpp
2026-04-01 18:02:06 -05:00

32 lines
1 KiB
C++

#include "DaylightDetectorTileEntity.h"
#include <memory>
#include "minecraft/SharedConstants.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/tile/DaylightDetectorTile.h"
#include "minecraft/world/level/tile/Tile.h"
#include "minecraft/world/level/tile/entity/TileEntity.h"
DaylightDetectorTileEntity::DaylightDetectorTileEntity() {}
void DaylightDetectorTileEntity::tick() {
if (level != nullptr && !level->isClientSide &&
(level->getGameTime() % SharedConstants::TICKS_PER_SECOND) == 0) {
tile = getTile();
if (tile != nullptr &&
dynamic_cast<DaylightDetectorTile*>(tile) != nullptr) {
((DaylightDetectorTile*)tile)->updateSignalStrength(level, x, y, z);
}
}
}
// 4J Added
std::shared_ptr<TileEntity> DaylightDetectorTileEntity::clone() {
std::shared_ptr<DaylightDetectorTileEntity> result =
std::shared_ptr<DaylightDetectorTileEntity>(
new DaylightDetectorTileEntity());
TileEntity::clone(result);
return result;
}