4jcraft/targets/minecraft/world/level/tile/TransparentTile.cpp

23 lines
757 B
C++

#include "TransparentTile.h"
#include "minecraft/world/level/LevelSource.h"
#include "minecraft/world/level/tile/Tile.h"
class Material;
TransparentTile::TransparentTile(int id, Material* material, bool allowSame,
bool isSolidRender)
: Tile(id, material, isSolidRender) {
this->allowSame = allowSame;
}
bool TransparentTile::isSolidRender(bool isServerLevel) { return false; }
bool TransparentTile::shouldRenderFace(LevelSource* level, int x, int y, int z,
int face) {
int id = level->getTile(x, y, z);
if (!allowSame && id == this->id) return false;
return Tile::shouldRenderFace(level, x, y, z, face);
}
bool TransparentTile::blocksLight() { return false; }