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10 lines
295 B
C++
10 lines
295 B
C++
#include "StoneTile.h"
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#include "minecraft/world/level/material/Material.h"
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#include "minecraft/world/level/tile/Tile.h"
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StoneTile::StoneTile(int id) : Tile(id, Material::stone) {}
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int StoneTile::getResource(int data, Random* random, int playerBonusLevel) {
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return Tile::cobblestone_Id;
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} |