4jcraft/targets/minecraft/world/level/tile/RailTile.cpp

31 lines
868 B
C++

#include "RailTile.h"
#include <string>
#include "minecraft/world/IconRegister.h"
#include "minecraft/world/level/tile/BaseRailTile.h"
#include "minecraft/world/level/tile/Tile.h"
RailTile::RailTile(int id) : BaseRailTile(id, false) {}
Icon* RailTile::getTexture(int face, int data) {
if (data >= 6) {
return iconTurn;
} else {
return icon;
}
}
void RailTile::registerIcons(IconRegister* iconRegister) {
BaseRailTile::registerIcons(iconRegister);
iconTurn = iconRegister->registerIcon(getIconName() + "_turned");
}
void RailTile::updateState(Level* level, int x, int y, int z, int data, int dir,
int type) {
if (type > 0 && Tile::tiles[type]->isSignalSource()) {
if (Rail(level, x, y, z).countPotentialConnections() == 3) {
updateDir(level, x, y, z, false);
}
}
}