4jcraft/targets/minecraft/world/level/tile/LiquidTileStatic.h
2026-04-01 13:27:58 -05:00

27 lines
601 B
C++

#pragma once
#include "LiquidTile.h"
class Random;
class Level;
class Material;
class LiquidTileStatic : public LiquidTile {
friend class Tile;
protected:
LiquidTileStatic(int id, Material* material);
public:
virtual bool isPathfindable(LevelSource* level, int x, int y, int z);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
private:
virtual void setDynamic(Level* level, int x, int y, int z);
public:
virtual void tick(Level* level, int x, int y, int z, Random* random);
private:
bool isFlammable(Level* level, int x, int y, int z);
};