4jcraft/targets/minecraft/world/level/tile/GlassTile.cpp

20 lines
511 B
C++

#include "GlassTile.h"
#include <string>
#include "minecraft/world/level/tile/HalfTransparentTile.h"
class Material;
GlassTile::GlassTile(int id, Material* material, bool allowSame)
: HalfTransparentTile(id, "glass", material, allowSame) {}
int GlassTile::getResourceCount(Random* random) { return 0; }
int GlassTile::getRenderLayer() { return 0; }
bool GlassTile::isSolidRender() { return false; }
bool GlassTile::isCubeShaped() { return false; }
bool GlassTile::isSilkTouchable() { return true; }