4jcraft/targets/minecraft/world/level/tile/EnchantmentTableTile.h

39 lines
1.3 KiB
C++

#pragma once
#include <string>
#include "BaseEntityTile.h"
class ChunkRebuildData;
class Icon;
class EnchantmentTableTile : public BaseEntityTile {
friend class ChunkRebuildData;
public:
static const std::string TEXTURE_SIDE;
static const std::string TEXTURE_TOP;
static const std::string TEXTURE_BOTTOM;
private:
Icon* iconTop;
Icon* iconBottom;
public:
EnchantmentTableTile(int id);
virtual void updateDefaultShape(); // 4J Added override
virtual bool isCubeShaped();
virtual void animateTick(Level* level, int x, int y, int z, Random* random);
virtual bool isSolidRender(bool isServerLevel = false);
virtual Icon* getTexture(int face, int data);
virtual std::shared_ptr<TileEntity> newTileEntity(Level* level);
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
virtual void setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<LivingEntity> by,
std::shared_ptr<ItemInstance> itemInstance);
virtual void registerIcons(IconRegister* iconRegister);
};