4jcraft/targets/minecraft/world/level/tile/BaseEntityTile.h

17 lines
497 B
C++

#pragma once
#include "EntityTile.h"
#include "Tile.h"
class TileEntity;
class Material;
class BaseEntityTile : public Tile, public EntityTile {
protected:
BaseEntityTile(int id, Material* material, bool isSolidRender = true);
public:
virtual void onPlace(Level* level, int x, int y, int z);
virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
virtual bool triggerEvent(Level* level, int x, int y, int z, int b0,
int b1);
};