4jcraft/targets/minecraft/world/level/storage/McRegionLevelStorage.h

28 lines
870 B
C++

#pragma once
#include <string>
#include "DirectoryLevelStorage.h"
#include "java/File.h"
class ConsoleSaveFile;
class McRegionLevelStorage : public DirectoryLevelStorage {
// private static final Logger logger = Logger.getLogger("Minecraft");
friend class McRegionLevelStorageSource; // 4J Jev, needs access to
// protected members.
protected:
static const int MCREGION_VERSION_ID = 0x4abc;
public:
McRegionLevelStorage(ConsoleSaveFile* saveFile, File dir,
const std::string& levelName, bool createPlayerDir);
~McRegionLevelStorage();
virtual ChunkStorage* createChunkStorage(Dimension* dimension);
virtual void saveLevelData(LevelData* levelData,
std::vector<std::shared_ptr<Player> >* players);
virtual void closeAll();
};