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43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
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#include "minecraft/world/level/newbiome/layer/AddSnowLayer.h"
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#include <stdint.h>
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#include <memory>
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#include <vector>
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#include "minecraft/world/level/biome/Biome.h"
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#include "minecraft/world/level/newbiome/layer/Layer.h"
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AddSnowLayer::AddSnowLayer(int64_t seedMixup, std::shared_ptr<Layer> parent)
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: Layer(seedMixup) {
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this->parent = parent;
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}
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std::vector<int> AddSnowLayer::getArea(int xo, int yo, int w, int h) {
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int px = xo - 1;
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int py = yo - 1;
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int pw = w + 2;
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int ph = h + 2;
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std::vector<int> p = parent->getArea(px, py, pw, ph);
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std::vector<int> result(w * h);
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for (int y = 0; y < h; y++) {
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for (int x = 0; x < w; x++) {
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int c = p[(x + 1) + (y + 1) * pw];
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initRandom(x + xo, y + yo);
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if (c == 0) {
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result[x + y * w] = 0;
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} else {
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int r = nextRandom(5);
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if (r == 0)
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r = Biome::iceFlats->id;
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else
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r = 1;
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result[x + y * w] = r;
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}
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}
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}
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return result;
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}
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