4jcraft/targets/minecraft/world/level/levelgen/structure/StructureFeatureSavedData.h

24 lines
619 B
C++

#pragma once
#include <string>
#include "minecraft/world/level/saveddata/SavedData.h"
class CompoundTag;
class StructureFeatureSavedData : public SavedData {
private:
static std::string TAG_FEATURES;
CompoundTag* pieceTags;
public:
StructureFeatureSavedData(const std::string& idName);
~StructureFeatureSavedData();
void load(CompoundTag* tag);
void save(CompoundTag* tag);
CompoundTag* getFeatureTag(int chunkX, int chunkZ);
void putFeatureTag(CompoundTag* tag, int chunkX, int chunkZ);
std::string createFeatureTagId(int chunkX, int chunkZ);
CompoundTag* getFullTag();
};