4jcraft/targets/minecraft/world/level/levelgen/structure/MineShaftStart.cpp

27 lines
832 B
C++

#include "minecraft/world/level/levelgen/structure/MineShaftStart.h"
#include <list>
#include "minecraft/world/level/levelgen/structure/MineShaftPieces.h"
#include "minecraft/world/level/levelgen/structure/StructureStart.h"
class Level;
class Random;
MineShaftStart::MineShaftStart() {
// for reflection
}
MineShaftStart::MineShaftStart(Level* level, Random* random, int chunkX,
int chunkZ)
: StructureStart(chunkX, chunkZ) {
MineShaftPieces::MineShaftRoom* mineShaftRoom =
new MineShaftPieces::MineShaftRoom(0, random, (chunkX << 4) + 2,
(chunkZ << 4) + 2);
pieces.push_back(mineShaftRoom);
mineShaftRoom->addChildren(mineShaftRoom, &pieces, random);
calculateBoundingBox();
moveBelowSeaLevel(level, random, 10);
}