4jcraft/targets/minecraft/world/level/levelgen/structure/BlockGenMethods.h

27 lines
1.1 KiB
C++

#pragma once
#include <cstdint>
#include <format>
#include <vector>
class Level;
class BlockGenMethods {
public:
static void generateBox(Level* level, std::vector<uint8_t>& blocks, int sx,
int sy, int sz, int ex, int ey, int ez,
std::uint8_t edge, std::uint8_t filling);
static void generateFrame(Level* level, std::vector<uint8_t>& blocks,
int sx, int sy, int ex, int ey, int flatZ,
int direction, std::uint8_t edge,
std::uint8_t filling);
static void generateDirectionLine(Level* level,
std::vector<uint8_t>& blocks, int sx,
int sy, int sz, int ex, int ey, int ez,
int startDirection, int endDirection,
std::uint8_t block);
static void generateLine(Level* level, std::vector<uint8_t>& blocks, int sx,
int sy, int sz, int ex, int ey, int ez,
std::uint8_t block);
};