4jcraft/targets/minecraft/world/level/levelgen/feature/PumpkinFeature.cpp

22 lines
812 B
C++

#include "PumpkinFeature.h"
#include "java/Random.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/tile/Tile.h"
bool PumpkinFeature::place(Level* level, Random* random, int x, int y, int z) {
for (int i = 0; i < 64; i++) {
int x2 = x + random->nextInt(8) - random->nextInt(8);
int y2 = y + random->nextInt(4) - random->nextInt(4);
int z2 = z + random->nextInt(8) - random->nextInt(8);
if (level->isEmptyTile(x2, y2, z2) &&
level->getTile(x2, y2 - 1, z2) == Tile::grass_Id) {
if (Tile::pumpkin->mayPlace(level, x2, y2, z2)) {
level->setTileAndData(x2, y2, z2, Tile::pumpkin_Id,
random->nextInt(4), Tile::UPDATE_CLIENTS);
}
}
}
return true;
}