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23 lines
775 B
C++
23 lines
775 B
C++
#pragma once
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#include <stdint.h>
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#include <format>
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#include <vector>
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#include "LargeFeature.h"
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#include "minecraft/world/level/levelgen/LargeFeature.h"
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class LargeCaveFeature : public LargeFeature {
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protected:
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void addRoom(int64_t seed, int xOffs, int zOffs,
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std::vector<uint8_t>& blocks, double xRoom, double yRoom,
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double zRoom);
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void addTunnel(int64_t seed, int xOffs, int zOffs,
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std::vector<uint8_t>& blocks, double xCave, double yCave,
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double zCave, float thickness, float yRot, float xRot,
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int step, int dist, double yScale);
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virtual void addFeature(Level* level, int x, int z, int xOffs, int zOffs,
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std::vector<uint8_t>& blocks);
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};
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