4jcraft/targets/minecraft/world/level/levelgen/DungeonFeature.h
2026-04-01 18:17:44 -05:00

22 lines
712 B
C++

#pragma once
#include <stdint.h>
#include <format>
#include <vector>
#include "LargeFeature.h"
#include "minecraft/world/level/levelgen/LargeFeature.h"
class Level;
class DungeonFeature : public LargeFeature {
void addRoom(int xOffs, int zOffs, std::vector<uint8_t>& blocks,
double xRoom, double yRoom, double zRoom);
void addTunnel(int xOffs, int zOffs, std::vector<uint8_t>& blocks,
double xCave, double yCave, double zCave, float thickness,
float yRot, float xRot, int step, int dist, double yScale);
virtual void addFeature(Level* level, int x, int z, int xOffs, int zOffs,
std::vector<uint8_t>& blocks);
};