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22 lines
712 B
C++
22 lines
712 B
C++
#pragma once
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#include <stdint.h>
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#include <format>
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#include <vector>
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#include "LargeFeature.h"
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#include "minecraft/world/level/levelgen/LargeFeature.h"
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class Level;
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class DungeonFeature : public LargeFeature {
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void addRoom(int xOffs, int zOffs, std::vector<uint8_t>& blocks,
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double xRoom, double yRoom, double zRoom);
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void addTunnel(int xOffs, int zOffs, std::vector<uint8_t>& blocks,
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double xCave, double yCave, double zCave, float thickness,
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float yRot, float xRot, int step, int dist, double yScale);
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virtual void addFeature(Level* level, int x, int z, int xOffs, int zOffs,
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std::vector<uint8_t>& blocks);
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};
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