4jcraft/targets/minecraft/world/level/biome/WaterlilyFeature.cpp

22 lines
768 B
C++

#include "WaterlilyFeature.h"
#include "java/Random.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/tile/Tile.h"
bool WaterlilyFeature::place(Level* level, Random* random, int x, int y,
int z) {
for (int i = 0; i < 10; i++) {
int x2 = x + random->nextInt(8) - random->nextInt(8);
int y2 = y + random->nextInt(4) - random->nextInt(4);
int z2 = z + random->nextInt(8) - random->nextInt(8);
if (level->isEmptyTile(x2, y2, z2)) {
if (Tile::waterLily->mayPlace(level, x2, y2, z2)) {
level->setTileAndData(x2, y2, z2, Tile::waterLily_Id, 0,
Tile::UPDATE_CLIENTS);
}
}
}
return true;
}