4jcraft/targets/minecraft/world/level/biome/FixedBiomeSource.h
2026-04-01 18:17:44 -05:00

58 lines
2.4 KiB
C++

#pragma once
#include <stdint.h>
#include <format>
#include <vector>
#include "BiomeSource.h"
class Biome;
class FixedBiomeSource : public BiomeSource {
private:
Biome* biome;
float temperature, downfall;
public:
using BiomeSource::getTemperature;
FixedBiomeSource(Biome* fixed, float temperature, float downfall);
virtual Biome* getBiome(ChunkPos* cp);
virtual Biome* getBiome(int x, int z);
virtual float getTemperature(int x, int z);
virtual void getTemperatureBlock(std::vector<float>& temperatures, int x,
int z, int w, int h) const;
virtual std::vector<float> getTemperatureBlock(int x, int z, int w,
int h) const;
virtual void getTemperatureBlock(std::vector<double>& temperatures, int x,
int z, int w, int h) const;
virtual void getDownfallBlock(std::vector<float>& downfalls, int x, int z,
int w, int h) const;
virtual std::vector<float> getDownfallBlock(int x, int z, int w,
int h) const;
virtual float getDownfall(int x, int z) const;
virtual void getDownfallBlock(std::vector<double>& downfalls, int x, int z,
int w, int h);
virtual void getBiomeBlock(std::vector<Biome*>& biomes, int x, int z, int w,
int h, bool useCache) const;
virtual void getBiomeIndexBlock(std::vector<uint8_t>& biomeIndices, int x,
int z, int w, int h, bool useCache) const;
// 4J-PB added in from beyond 1.8.2
virtual std::vector<Biome*> getRawBiomeBlock(int x, int z, int w,
int h) const;
virtual void getRawBiomeBlock(std::vector<Biome*>& biomes, int x, int z,
int w, int h) const;
////////////////////////////////////
virtual TilePos* findBiome(int x, int z, int r, Biome* toFind,
Random* random);
virtual TilePos* findBiome(int x, int z, int r,
const std::vector<Biome*>& allowed,
Random* random);
virtual bool containsOnly(int x, int z, int r, Biome* allowed);
virtual bool containsOnly(int x, int z, int r,
const std::vector<Biome*>& allowed);
};