4jcraft/targets/minecraft/world/level/biome/ExtremeHillsBiome.cpp
2026-04-01 18:17:44 -05:00

43 lines
1.4 KiB
C++

#include "ExtremeHillsBiome.h"
#include <vector>
#include "java/Random.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/biome/Biome.h"
#include "minecraft/world/level/levelgen/feature/Feature.h"
#include "minecraft/world/level/levelgen/feature/OreFeature.h"
#include "minecraft/world/level/tile/Tile.h"
ExtremeHillsBiome::ExtremeHillsBiome(int id) : Biome(id) {
silverfishFeature = new OreFeature(Tile::monsterStoneEgg_Id, 8);
friendlies.clear();
}
ExtremeHillsBiome::~ExtremeHillsBiome() { delete silverfishFeature; }
void ExtremeHillsBiome::decorate(Level* level, Random* random, int xo, int zo) {
Biome::decorate(level, random, xo, zo);
if (GENERATE_EMERALD_ORE) {
int emeraldCount = 3 + random->nextInt(6);
for (int d = 0; d < emeraldCount; d++) {
int x = xo + random->nextInt(16);
int y = random->nextInt((Level::genDepth / 4) - 4) + 4;
int z = zo + random->nextInt(16);
int tile = level->getTile(x, y, z);
if (tile == Tile::stone_Id) {
level->setTileAndData(x, y, z, Tile::emeraldOre_Id, 0,
Tile::UPDATE_CLIENTS);
}
}
}
for (int i = 0; i < 7; i++) {
int x = xo + random->nextInt(16);
int y = random->nextInt(Level::genDepth / 2);
int z = zo + random->nextInt(16);
silverfishFeature->place(level, random, x, y, z);
}
}