4jcraft/targets/minecraft/world/level/MobSpawner.h
2026-04-01 18:02:06 -05:00

46 lines
1.2 KiB
C++

#pragma once
#include <format>
#include <memory>
#include <unordered_map>
#include <vector>
#include "minecraft/world/entity/Mob.h"
#include "minecraft/world/level/TilePos.h"
class Player;
class Level;
class Biome;
class ChunkPos;
class MobCategory;
class Random;
class ServerLevel;
struct ChunkPosKeyEq;
struct ChunkPosKeyHash;
class MobSpawner {
private:
static const int MIN_SPAWN_DISTANCE;
protected:
static TilePos getRandomPosWithin(Level* level, int cx, int cz);
private:
static std::unordered_map<ChunkPos, bool, ChunkPosKeyHash, ChunkPosKeyEq>
chunksToPoll;
public:
static const int tick(ServerLevel* level, bool spawnEnemies,
bool spawnFriendlies, bool spawnPersistent);
static bool isSpawnPositionOk(MobCategory* category, Level* level, int x,
int y, int z);
public:
static bool attackSleepingPlayers(
Level* level, std::vector<std::shared_ptr<Player> >* players);
static void postProcessSpawnMobs(Level* level, Biome* biome, int xo, int zo,
int cellWidth, int cellHeight,
Random* random);
};