4jcraft/targets/minecraft/world/item/crafting/FireworksRecipe.h
2026-04-01 13:27:58 -05:00

55 lines
1.7 KiB
C++

#pragma once
#include <memory>
#include "Recipy.h"
class CraftingContainer;
class ItemInstance;
class FireworksRecipe : public Recipy {
private:
// std::shared_ptr<ItemInstance> resultItem;
// 4J added so we can have separate contexts and rleBuf for different
// threads
class ThreadStorage {
public:
std::shared_ptr<ItemInstance> resultItem;
ThreadStorage();
};
static thread_local ThreadStorage* m_tlsStorage;
static ThreadStorage* m_defaultThreadStorage;
void setResultItem(std::shared_ptr<ItemInstance> item);
public:
// Each new thread that needs to use Compression will need to call one of
// the following 2 functions, to either create its own local storage, or
// share the default storage already allocated by the main thread
static void CreateNewThreadStorage();
static void UseDefaultThreadStorage();
static void ReleaseThreadStorage();
public:
FireworksRecipe();
bool matches(std::shared_ptr<CraftingContainer> craftSlots, Level* level);
std::shared_ptr<ItemInstance> assemble(
std::shared_ptr<CraftingContainer> craftSlots);
int size();
const ItemInstance* getResultItem();
virtual const int getGroup() { return 0; }
// 4J-PB
virtual bool requiresRecipe(int iRecipe) { return false; };
virtual void collectRequirements(INGREDIENTS_REQUIRED* pIngReq) {};
// 4J Added
static void updatePossibleRecipes(
std::shared_ptr<CraftingContainer> craftSlots, bool* firework,
bool* charge, bool* fade);
static bool isValidIngredient(std::shared_ptr<ItemInstance> item,
bool firework, bool charge, bool fade);
};