4jcraft/targets/minecraft/world/item/StoneSlabTileItem.cpp
2026-04-01 18:17:44 -05:00

149 lines
5.3 KiB
C++

#include "StoneSlabTileItem.h"
#include <optional>
#include "minecraft/Facing.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/item/ItemInstance.h"
#include "minecraft/world/item/TileItem.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/tile/HalfSlabTile.h"
#include "minecraft/world/level/tile/Tile.h"
StoneSlabTileItem::StoneSlabTileItem(int id, HalfSlabTile* halfTile,
HalfSlabTile* fullTile, bool full)
: TileItem(id) {
this->halfTile = halfTile;
this->fullTile = fullTile;
isFull = full;
setMaxDamage(0);
setStackedByData(true);
}
Icon* StoneSlabTileItem::getIcon(int itemAuxValue) {
return Tile::tiles[id]->getTexture(2, itemAuxValue);
}
int StoneSlabTileItem::getLevelDataForAuxValue(int auxValue) {
return auxValue;
}
unsigned int StoneSlabTileItem::getDescriptionId(
std::shared_ptr<ItemInstance> instance) {
return halfTile->getAuxName(instance->getAuxValue());
}
bool StoneSlabTileItem::useOn(std::shared_ptr<ItemInstance> instance,
std::shared_ptr<Player> player, Level* level,
int x, int y, int z, int face, float clickX,
float clickY, float clickZ, bool bTestUseOnOnly) {
if (isFull) {
return TileItem::useOn(instance, player, level, x, y, z, face, clickX,
clickY, clickZ, bTestUseOnOnly);
}
if (instance->count == 0) return false;
if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
int currentTile = level->getTile(x, y, z);
int currentData = level->getData(x, y, z);
int slabType = currentData & HalfSlabTile::TYPE_MASK;
bool isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0;
if (((face == Facing::UP && !isUpper) ||
(face == Facing::DOWN && isUpper)) &&
currentTile == halfTile->id && slabType == instance->getAuxValue()) {
if (bTestUseOnOnly) {
return true;
}
auto tile_bb = fullTile->getAABB(level, x, y, z);
if (level->isUnobstructed(tile_bb.has_value() ? &*tile_bb : nullptr) &&
level->setTileAndData(x, y, z, fullTile->id, slabType,
Tile::UPDATE_ALL)) {
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f,
fullTile->soundType->getPlaceSound(),
(fullTile->soundType->getVolume() + 1) / 2,
fullTile->soundType->getPitch() * 0.8f);
instance->count--;
}
return true;
} else if (tryConvertTargetTile(instance, player, level, x, y, z, face,
bTestUseOnOnly)) {
return true;
} else {
return TileItem::useOn(instance, player, level, x, y, z, face, clickX,
clickY, clickZ, bTestUseOnOnly);
}
}
bool StoneSlabTileItem::mayPlace(Level* level, int x, int y, int z, int face,
std::shared_ptr<Player> player,
std::shared_ptr<ItemInstance> item) {
int ox = x, oy = y, oz = z;
int currentTile = level->getTile(x, y, z);
int currentData = level->getData(x, y, z);
int slabType = currentData & HalfSlabTile::TYPE_MASK;
bool isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0;
if (((face == Facing::UP && !isUpper) ||
(face == Facing::DOWN && isUpper)) &&
currentTile == halfTile->id && slabType == item->getAuxValue()) {
return true;
}
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
currentTile = level->getTile(x, y, z);
currentData = level->getData(x, y, z);
slabType = currentData & HalfSlabTile::TYPE_MASK;
isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0;
if (currentTile == halfTile->id && slabType == item->getAuxValue()) {
return true;
}
return TileItem::mayPlace(level, ox, oy, oz, face, player, item);
}
bool StoneSlabTileItem::tryConvertTargetTile(
std::shared_ptr<ItemInstance> instance, std::shared_ptr<Player> player,
Level* level, int x, int y, int z, int face, bool bTestUseOnOnly) {
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
int currentTile = level->getTile(x, y, z);
int currentData = level->getData(x, y, z);
int slabType = currentData & HalfSlabTile::TYPE_MASK;
if (currentTile == halfTile->id && slabType == instance->getAuxValue()) {
if (bTestUseOnOnly) {
return true;
}
auto tile_bb = fullTile->getAABB(level, x, y, z);
if (level->isUnobstructed(tile_bb.has_value() ? &*tile_bb : nullptr) &&
level->setTileAndData(x, y, z, fullTile->id, slabType,
Tile::UPDATE_ALL)) {
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f,
fullTile->soundType->getPlaceSound(),
(fullTile->soundType->getVolume() + 1) / 2,
fullTile->soundType->getPitch() * 0.8f);
instance->count--;
}
return true;
}
return false;
}