4jcraft/targets/minecraft/world/item/SeedFoodItem.cpp
2026-04-01 18:17:44 -05:00

37 lines
1.2 KiB
C++

#include "SeedFoodItem.h"
#include <memory>
#include "minecraft/Facing.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/item/FoodItem.h"
#include "minecraft/world/item/ItemInstance.h"
#include "minecraft/world/level/Level.h"
SeedFoodItem::SeedFoodItem(int id, int nutrition, float saturationMod,
int resultId, int targetLand)
: FoodItem(id, nutrition, saturationMod, false) {
this->resultId = resultId;
this->targetLand = targetLand;
}
bool SeedFoodItem::useOn(std::shared_ptr<ItemInstance> instance,
std::shared_ptr<Player> player, Level* level, int x,
int y, int z, int face, float clickX, float clickY,
float clickZ, bool bTestUseOnOnly) {
if (face != Facing::UP) return false;
if (!player->mayUseItemAt(x, y, z, face, instance) ||
!player->mayUseItemAt(x, y + 1, z, face, instance))
return false;
int targetType = level->getTile(x, y, z);
if (targetType == targetLand && level->isEmptyTile(x, y + 1, z)) {
if (!bTestUseOnOnly) {
level->setTileAndUpdate(x, y + 1, z, resultId);
instance->count--;
}
return true;
}
return false;
}