4jcraft/targets/minecraft/world/item/FireChargeItem.cpp

67 lines
1.9 KiB
C++

#include "FireChargeItem.h"
#include <memory>
#include <string>
#include "java/Random.h"
#include "minecraft/sounds/SoundTypes.h"
#include "minecraft/world/IconRegister.h"
#include "minecraft/world/entity/player/Abilities.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/item/Item.h"
#include "minecraft/world/item/ItemInstance.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/tile/Tile.h"
FireChargeItem::FireChargeItem(int id) : Item(id) {
m_dragonFireballIcon = nullptr;
}
bool FireChargeItem::useOn(std::shared_ptr<ItemInstance> instance,
std::shared_ptr<Player> player, Level* level, int x,
int y, int z, int face, float clickX, float clickY,
float clickZ, bool bTestUseOnOnly) {
if (level->isClientSide) {
return true;
}
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
if (!player->mayUseItemAt(x, y, z, face, instance)) {
return false;
}
// 4J-PB - Adding a test only version to allow tooltips to be displayed
if (bTestUseOnOnly) {
return true;
}
int targetType = level->getTile(x, y, z);
if (targetType == 0) {
level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_FIRE_NEWIGNITE,
1, random->nextFloat() * 0.4f + 0.8f);
level->setTileAndUpdate(x, y, z, Tile::fire_Id);
}
if (!player->abilities.instabuild) {
instance->count--;
}
return true;
}
Icon* FireChargeItem::getIcon(int itemAuxValue) {
if (itemAuxValue > 0) return m_dragonFireballIcon;
return Item::getIcon(itemAuxValue);
}
void FireChargeItem::registerIcons(IconRegister* iconRegister) {
Item::registerIcons(iconRegister);
m_dragonFireballIcon = iconRegister->registerIcon("dragonFireball");
}