4jcraft/targets/minecraft/world/inventory/TrapMenu.cpp

68 lines
1.9 KiB
C++

#include "TrapMenu.h"
#include <vector>
#include "Slot.h"
#include "minecraft/world/item/ItemInstance.h"
#include "minecraft/world/level/tile/entity/DispenserTileEntity.h"
class Container;
TrapMenu::TrapMenu(std::shared_ptr<Container> inventory,
std::shared_ptr<DispenserTileEntity> trap) {
this->trap = trap;
for (int y = 0; y < 3; y++) {
for (int x = 0; x < 3; x++) {
addSlot(new Slot(trap, x + y * 3, 62 + x * 18, 17 + y * 18));
}
}
for (int y = 0; y < 3; y++) {
for (int x = 0; x < 9; x++) {
addSlot(
new Slot(inventory, x + y * 9 + 9, 8 + x * 18, 84 + y * 18));
}
}
for (int x = 0; x < 9; x++) {
addSlot(new Slot(inventory, x, 8 + x * 18, 70 + 4 * 18));
}
}
bool TrapMenu::stillValid(std::shared_ptr<Player> player) {
return trap->stillValid(player);
}
// 4J Stu - Brought forward from 1.2
std::shared_ptr<ItemInstance> TrapMenu::quickMoveStack(
std::shared_ptr<Player> player, int slotIndex) {
std::shared_ptr<ItemInstance> clicked = nullptr;
Slot* slot = slots.at(slotIndex);
if (slot != nullptr && slot->hasItem()) {
std::shared_ptr<ItemInstance> stack = slot->getItem();
clicked = stack->copy();
if (slotIndex < INV_SLOT_START) {
if (!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END,
true)) {
return nullptr;
}
} else {
if (!moveItemStackTo(stack, 0, INV_SLOT_START, false)) {
return nullptr;
}
}
if (stack->count == 0) {
slot->set(nullptr);
} else {
slot->setChanged();
}
if (stack->count == clicked->count) {
// nothing moved
return nullptr;
} else {
slot->onTake(player, stack);
}
}
return clicked;
}