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52 lines
1.8 KiB
C++
52 lines
1.8 KiB
C++
#include "ArmorSlot.h"
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#include "minecraft/world/inventory/Slot.h"
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#include "minecraft/world/item/ArmorItem.h"
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#include "minecraft/world/item/Item.h"
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#include "minecraft/world/item/ItemInstance.h"
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#include "minecraft/world/level/tile/Tile.h"
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ArmorSlot::ArmorSlot(int slotNum, std::shared_ptr<Container> container, int id,
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int x, int y)
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: Slot(container, id, x, y), slotNum(slotNum) {}
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int ArmorSlot::getMaxStackSize() { return 1; }
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bool ArmorSlot::mayPlace(std::shared_ptr<ItemInstance> item) {
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if (item == nullptr) {
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return false;
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}
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if (dynamic_cast<ArmorItem*>(item->getItem()) != nullptr) {
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return dynamic_cast<ArmorItem*>(item->getItem())->slot == slotNum;
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}
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if (item->getItem()->id == Tile::pumpkin_Id ||
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item->getItem()->id == Item::skull_Id) {
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return slotNum == 0;
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}
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return false;
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}
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Icon* ArmorSlot::getNoItemIcon() { return ArmorItem::getEmptyIcon(slotNum); }
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//
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// bool ArmorSlot::mayCombine(shared_ptr<ItemInstance> item)
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//{
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// shared_ptr<ItemInstance> thisItemI = getItem();
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// if(thisItemI == nullptr || item == nullptr) return false;
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//
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// ArmorItem *thisItem = (ArmorItem *)thisItemI->getItem();
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// bool thisIsDyableArmor = thisItem->getMaterial() ==
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// ArmorItem::ArmorMaterial::CLOTH; bool itemIsDye = item->id ==
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// Item::dye_powder_Id; return thisIsDyableArmor && itemIsDye;
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//}
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//
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// shared_ptr<ItemInstance> ArmorSlot::combine(shared_ptr<ItemInstance> item)
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//{
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// shared_ptr<CraftingContainer> craftSlots =
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// shared_ptr<CraftingContainer>( new CraftingContainer(nullptr, 2, 2) );
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// craftSlots->setItem(0, item);
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// craftSlots->setItem(1, getItem()); // Armour item needs to go second
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// shared_ptr<ItemInstance> result =
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// ArmorDyeRecipe::assembleDyedArmor(craftSlots); craftSlots->setItem(0,
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// nullptr); craftSlots->setItem(1, nullptr); return result;
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//}
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