4jcraft/targets/minecraft/world/entity/monster/Spider.h

64 lines
1.6 KiB
C++

#pragma once
#include "Monster.h"
#include "java/Class.h"
#include "minecraft/world/entity/MobGroupData.h"
#include "minecraft/world/entity/MobType.h"
class Entity;
class Level;
class Random;
class Spider : public Monster {
public:
eINSTANCEOF GetType() { return eTYPE_SPIDER; }
static Entity* create(Level* level) { return new Spider(level); }
private:
static const int DATA_FLAGS_ID = 16;
public:
Spider(Level* level);
protected:
virtual void defineSynchedData();
public:
virtual void tick();
protected:
virtual void registerAttributes();
virtual std::shared_ptr<Entity> findAttackTarget();
virtual int getAmbientSound();
virtual int getHurtSound();
virtual int getDeathSound();
virtual void playStepSound(int xt, int yt, int zt, int t);
virtual void checkHurtTarget(std::shared_ptr<Entity> target, float d);
virtual int getDeathLoot();
virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
public:
virtual bool onLadder();
virtual void makeStuckInWeb();
virtual MobType getMobType();
virtual bool canBeAffected(MobEffectInstance* newEffect);
virtual bool isClimbing();
virtual void setClimbing(bool value);
virtual MobGroupData* finalizeMobSpawn(
MobGroupData* groupData,
int extraData = 0); // 4J Added extraData param
private:
static const float SPIDER_SPECIAL_EFFECT_CHANCE;
public:
class SpiderEffectsGroupData : public MobGroupData {
public:
int effectId;
SpiderEffectsGroupData();
void setRandomEffect(Random* random);
};
};